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Xbox Series X/S just received a treasure chest of graphics effects from AMD | PC Gamer - cooleycespre

Xbox Series X/S just received a treasure dresser of graphics effects from AMD

Horizon Zero Dawn's Aloy on a mountain top
(Image credit: Guerrilla Games)

Enthusiastic news, AMD Microcomputer gamers, AMD's gaping source FidelityFX personal effects are future day to Xbox Series X and Serial S. Wherefore should you like with your keyboard and pussyfoot? Because AMD's RDNA 2 architecture is shared out-of-the-way and wide, from PC GPUs to both Sony and Microsoft's latest consoles, and what's good for one platform is sure to glucinium good for another.

FidelityFX is a collection of graphics effects including Contrast Adaptive Sharpening (CAS), variable rate blending, Single Pass Downsampler, Screen out Space Reflections (SSSR), a ray-trace vestige denoiser, and more. It's a rather busy toolkit, and the best part is its open source and available transverse-political platform.

Today, FidelityFX gets a immature more platform-friendly as information technology moves from AMD graphics cards over to Xbox Series X and Series S. The FidelityFX personal effects volition bouncy inside the Game Developer Kit for some consoles, which puts it right in the hands of developers building games for the platform.

FidelityFX currently supports 40 games, including Horizon Zero Dawn, Resident Evil 2 and 3, Far Cry 6, Human beings of Warcraft: Shadowlands, and Cyberpunk 2077. AMD will be looking to grow that list exponentially with the might of Microsoft's console.

The use of FidelityFX on Xbox is no big surprise, however. If anything it was a credible benefit from Radeon's reach across both console and PC—perhaps AMD's most notable one-up on Nvidia in desktop graphics is that two John Major consoles share its graphics technical school, and that makes for a lot of developers creating games with AMD hardware in mind.

AMD still has a serious fight happening its hands going aweigh against Nvidia's feature tidy sum, however, and its FidelityFX Super Resolution (FSR) feature is still hotly anticipated. While AMD says it's not yet ready to announce anything regarding the upscaling feature, it will need to come out of the logic gate swinging to stand a chance against Nvidia's Unplumbed Learning Super Sampling (DLSS).

There are still plenty of hurdles for FSR yet, but if it can viable raised to its potential here, IT will wreak a mighty feather in AMD's cap on both PC and console.

We've still no word on PlayStation 5 support for FidelityFX, but you can only imagine AMD's close relationship with Sony aft every these years will awful the two have something in the works.

Jacob Ridley

Jacob earned his ordinal byline committal to writing for his own tech blog from his hometown in Wales in 2017. From there, he graduated to professionally breaking things at PCGamesN, where he would later win command of the kit cupboard as ironware editor in chief. Now, American Samoa senior hardware editor at PC Gamer, he spends his days reportage on the current developments in the technology and gaming manufacture. When atomic number 2's non writing about GPUs and CPUs, you'll find him nerve-wracking to get A far away from the modern-day world as possible by godforsaken camping.

Source: https://www.pcgamer.com/amd-fidelity-fx-xbox-series-x-s/

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